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_Spiderman_
Posts: 5,048 Status: King Karma: +284 [+1] [-1] |
Subject: For Slayers | |||||
one more thing, not all players are interested in PVP thus a better way of game play should be implemented. not to say the monster hunting available is not good enough but there are room for improvement. example: 1. create monsters that can be summon by players based on their level. they can fight it alone/ within clan/ make it public. 2. defeating monsters will give them gears/items/ essence that can be forged to make other things such as better gears/ piercing item/ anti pierce/ skills etc. 3. stronger monsters may drop essence such as ATK/DEF/DMG/HLTH that can be traded in a clan storage to make runes. runes can then be forged to gears with slots. 4. create a conquest path lets say 4 of them. conqueror (battle), divine (defensive), hunter (slayers) and engineer (builder). 5. players have a choice which path to play and gain points for it. accumulated points and exp will able them to access items from the clan shop. it maybe SP/ more essence to trade/ unique gears/ skills etc. 6. this will make clan more involve in the game play of members. 7. players will have other things to look forward too. well...thats my 2 cents |
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