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_Spiderman_
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Subject: For Slayers
one more thing, not all players are interested in PVP thus a better way of game play should be implemented. not to say the monster hunting available is not good enough but there are room for improvement. example:

1. create monsters that can be summon by players based on their level. they can fight it alone/ within clan/ make it public.

2. defeating monsters will give them gears/items/ essence that can be forged to make other things such as better gears/ piercing item/ anti pierce/ skills etc.

3. stronger monsters may drop essence such as ATK/DEF/DMG/HLTH that can be traded in a clan storage to make runes. runes can then be forged to gears with slots.

4. create a conquest path lets say 4 of them. conqueror (battle), divine (defensive), hunter (slayers) and engineer (builder).

5. players have a choice which path to play and gain points for it. accumulated points and exp will able them to access items from the clan shop. it maybe SP/ more essence to trade/ unique gears/ skills etc.

6. this will make clan more involve in the game play of members.

7. players will have other things to look forward too.

well...thats my 2 cents

Time Posted: February 24 2014 04:01 am EST
Last updated: February 24 2014 01:55 pm EST


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