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DEATHSHAND
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Subject: Well, I greatly agree with
Dave in many respects. There should be a cap placed on how much a thief can actually take in one kill. If I were a developer, I'd have it set up to be a percentage of the victim's total gold in hand. I've seen it set up that way at another gamesite in the past and it works very well. The actual percentage would be based on the thief's stats (particularily agility).


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Time Posted: October 18 2009 09:51 pm EDT
Last updated: October 18 2009 09:51 pm EDT

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