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Greybeard
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Subject: Redefine Stronger

"This in effect makes it much more CBR-profitable for players to attack stronger players rather than those who are weaker." -Feltash

No, this makes it profitable to attack higher level players, not stronger players.

I propose you find some way of calculating the power of a player, considering their health, energy, strength, wisdom, defense, agility, ability, and level. Then assign experience based on their power. So then the most powerful players in the game will target one another, not just those with high levels.

Time Posted: October 8 2009 09:22 am EDT
Last updated: October 9 2009 03:54 am EDT


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