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MaD_MuTT
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Subject: Clan Fortress Wars!!!
This new idea is all about adding something new to the game and to make it a little more tactical, than kill kill kill.

We all join clans for a reason, freindship, games, forums, Ven competitions, and protection.

So what is Clan Fortress Wars
Its where your clan must work as a team to pillage plunder steal from other clans...

It would use the same template as your outpost but on a larger scale and each clans fortress would take up 9 squares on the map looking like this

xxx xxx
xxx xxx
xxx Rising Force xxx Wasp

At the start of each month each fortress will start with 2 attack units, two defensive units and 1 carpentar.

This is where it becomes tactical
Because your fortress has 9 squares to cover and you only start with two defensive units you will need to keep a close eye on your fortress always advisable to try and have someone online in your clan at all times. If your fortess is taking hits on anyone square you do not have a defensive unit on your fortress takes damage after 5 hits in the same spot your fortress wall will break and after that any further hits on that square will mean the opposing clan starts to steal your resources, ie tokens platinum, oar and gold.

Only attack units can do damage to other clans fortress

Your three Units summarised

Attack Units
You will only ever get two of these and cant get more, attack units are the only ones who can do damage to other clans fortress and will take damage at 1/2 hp everytime they attack a defensive unit. Their main objective is to damage other clans fortress and plunder and steal.

Definsive Units
Their primary objective is to defend your fortress. They can take up to 20 hits before they die and will lose 1 hp each time attacked by an attack unit. They can be revived bye placing them over the cross in the middle of your fortress, they will heal at 1 full hp per half hour if they are placed over the medical cross in the middle of your fortress. If one dies you can buy another defensive unit at a good hefty price and will arrive at your fortress at the next 12 hour reset.

Carpenter
The carpenter is used to fix your fortress walls, if placed in a damaged area of your fortress, he can repair it quickly at 1 hp per 15 minutes and can take a maximum of 100 hits but can not be healed on the medic cross. So really your carpenter is the be all end all of your fortress. You can purchase another carpenter if your other one dies but would be very costly.

The Objective of The Game
So really what you need to do is steal as much as you can from other clans without loseing much from your own fortress.

Each clan fortress will start with 200 plats 1000 oar and 250k in gold, the winning fortress at the end of each month gets to keep what ever they have stolen. All other clans booty which was stolen just gets put back into the system in other words it virtual funds that never really existed.

Once your attack units have stolen enough gold and other items you can upgrade your fortress. When you upgrade to level 2 you can then build an armoury. The armoury will allow you to upgrade your attack and defensive units armour, increasing there hp by another half so if attack units have 10 hp, they will then be upgraded to 15 hp ect.

I suppose the one thing i really wanted to do with this idea was to make it fair and fun for everyone, which means it doesnt really matter how strong you are or how much you have spent, everyone has a fair shot at winning something

This isnt really completed and needs more work but i just wanted to get the concept out there for people to see, and would love to see others input about it and any other ideas they may come up with thanks.

Time Posted: August 23 2009 08:24 am EDT
Last updated: June 19 2010 08:16 am EDT


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