You can also play Dark Warriors on
Back to post list
Back a step


Mim
Posts: 10,782
Status: Emperor

Karma: +1,248
[+1] [-1]

Offline

Subject: Seasons, habitats
another thing to make trapping less...well boring would be to implement different kinds of traps like fishing, make us decide where we put it according to the habits of the animal, the season, maybe the traces we could find on the ground ?

we could have something like a pattern on prints on the ground, and have us decide what animal we choose to follow, where it's best to put traps...

we could also have the animals fighting back (in the trap or when we explore to set the trap).

anything, really

Time Posted: January 19 2012 05:32 am EST
Last updated: January 20 2012 08:20 am EST


Replies:

Add reply:
Subject:
Body: