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St_Vigeouse
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Subject: i think maby it would be a good idea to some point
.I had a talk with a person last night on S K Y P E and it made me think on this "TAX" issue and after debating i could not mention this idea or because i was was hitting a sour note talking on behalf of the people and the conversation was left short ............. But over all we as players have to look at the bigger picture of the issue If we were compairing to real life and taxes....when governments tax items the cost of living decreases wich leads to poverty...poor eats from hand to moth while the rich drinks from the golden cup...now back in my day saph plats and helix were the three mail stones.Saphire were mostly listed between 500,000 - 1,000,000......there was no stone hut......or realy any deals....Soooo once there was people who had stronger credit cards had the power to make it a rich mans game and hurt the little ones to poverty.

So even look at sports there is a luxury tax on athleats because contracks were on the rise and hurt the small market teams. so with this tax the "league" of their respected sport made money from these high contracts then transfered to the small markrt teams to help with survival. So one big circle

So here is an idea that may solve things....with all basicks like fishing ,lumber what ever that may help a player make gold....increase it more......Then to only to people that buy overly alot with credit cards that buy and sell elements saph etc in big bulks they woyld get the luxury tax when sell bulk items of like 100 helix or 500 saph are sold on the markets with a high gold return....so then a percent go to DW bank, the person still becomes rich....and the little guys that dont have credit cards for example would have a higher standered game living.
Or just set the game to control how much items we could sell at one time or set it on how much gold per item could be sold for.
TAX matby a bad word but even in our clans as owners we use the tax system for exp or gold.So is that right for us to do when the noobs ask why we do that........compare to when the game developers ask the same?
Think about it

Time Posted: October 16 2010 02:03 pm EDT
Last updated: October 17 2010 07:13 pm EDT


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